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Pixelmon and world protection

PostPosted: 04 Mar 2013 07:20
by Brojman
So i have a bukkitforge server running pixelmon. For some reason every world protecting plugin i use disables the use of pixelmon items. i use groupmanager and essentials.
(by pixelmon items i mean the healer and pc and whatnots. not the pokeballs and other held items)

can someone please help me fix this?

-edit- i have tried adventure mode but players cant use the healer n stuff as well. am i doing something wrong?

Re: Pixelmon and world protection

PostPosted: 04 Mar 2013 10:32
by imapseudonym
It sounds like spawn protection if anything. If you have the spawn protection enabled in the server properties then players will be unable to do anything in those blocks. Worldguard won't prevent the usage of pixelmon items to my knowledge.

Re: Pixelmon and world protection

PostPosted: 04 Mar 2013 11:22
by Brojman
ok ill give it a try! Thanks!

Re: Pixelmon and world protection

PostPosted: 04 Mar 2013 11:36
by Brojman
didnt work. my spawn protection is at 0. maybe its controlled somewhere else. here is my perms file can u see something wrong?

# Group inheritance
#
# Any inherited groups prefixed with a g: are global groups
# and are inherited from the GlobalGroups.yml.
#
# Groups without the g: prefix are groups local to this world
# and are defined in the this groups.yml file.
#
# Local group inheritances define your promotion tree when using 'manpromote/mandemote'

groups:
Default:
default: true
permissions:
- essentials.sethome
- essentials.home
- essentials.compass
- essentials.depth
- essentials.getpos
- essentials.help
- essentials.helpop
- essentials.ignore
- essentials.list
- essentials.kit
- essentials.kits.*
- essentials.me
- essentials.motd
- essentials.rules
- essentials.suicide
- essentials.time
- essentials.time.set
- essentials.tpa
- essentials.tpaccept
- essentials.tpdeny
- essentials.tpahere
- essentials.spawn
- bukkit.kill
- bukkit.command.me
- bukkit.command.say
- bukkit.command.tell
- bukkit.command.list
- bukkit.command.help
- -essentials.build.break.31
- -essentials.build.break.31:1
- -essentials.build.break.31:2
info:
prefix: '[Guest] '
build: true
suffix: ''
Trainer:
default: false
permissions: []
inheritance:
- default
info:
prefix: '[Trainer] '
build: true
suffix: ''
Moderator:
default: false
permissions: []
inheritance:
- builder
info:
prefix: '[Mod] '
build: true
suffix: ''
Admin:
default: false
permissions:
- '*'
inheritance:
- moderator
info:
prefix: '[Ta-veren] '
build: true
suffix: ''
Owner:
default: false
permissions:
- '*'
- -vanish.*
inheritance:
- admin
info:
prefix: '[Owner] '
build: true
suffix: ''

Re: Pixelmon and world protection

PostPosted: 05 Mar 2013 06:45
by Brojman
This is killing my adventure pixelmon server. i need no-build AND pixelmon items(The healer and PC). Can someone p[lese help? what do other servers use of world protection?

Re: Pixelmon and world protection

PostPosted: 06 Mar 2013 09:23
by Brojman
Please, anyone. even just a list of mods on a protected server. sorry to bump but i have griefers and cheaters on my adventure map. Sorry to bump... :/

here is my list of plugins
pixelmopn 2.0.3
CustomNPCs 1.4.6
Bukkitforge
GroupManager
Vault 1.2.23-b301
Votifier
Worldedit
Essentials core for CB 2.5
Enjin Minecraft plugin for CB 2.5

Re: Pixelmon and world protection

PostPosted: 09 Mar 2013 02:22
by TopShopGamer
You should try making a backup of things and then disabling plugins one by one to see what the problem is. I'm running bukkitforge with vault, worldedit, and worldguard without any trouble so that knocks a few off of your list already.

Re: Pixelmon and world protection

PostPosted: 09 Mar 2013 05:21
by phorcillic
With installed WorldGuard
- create a region (for example 'world')
- ./region flag world chest-access allow
It works.

Also, if you have allowed planting, prepare for players planting apris everywhere.

Re: Pixelmon and world protection

PostPosted: 11 Mar 2013 11:23
by Vikerus
I know for a fact that Vault has issues on its own even.