This is based on the "two continent" concept. Since two landmasses of that size would be pretty huge for a playable area I shrunk it down to two sides of a gulf. That way we still have two opposite shores with quite a bit of ocean in between, but much closer to the usual region size. This also fits the "multiple states" concept, as each side can easily belong to another state.
As you can see, I arranged the biomes in a way that makes sense. The far north has snow biomes (incl. extreme hills), with the different taiga biomes for transtion. Plains and mixed forests cover the rest of the northern side, with the roofed forest biome to be found deep inside the woods.
The southern part mainly consists of the warmer biomes. The base here is savanna, with jungle to the east and outright desert in the southwest. The mesa biome fits here as well and brings some variety. The north-east shore is covered in swampland, caused by the excess water from the jungle's heavy rain.
The flying island in the middle of the map is based on my idea of the first Pokemon being placed here.
SKy2008 wrote:After Arceus and his helpers created the world, they chose a location on their planet and placed the very first wild Pokemon there. This location lies within the region known as Pixilia (yay for including poll results!) and from here Pokemon began to populate the entire planet, adapting to various habitats.
The very first Pokemon would have been Mew - so we'd have a location to find it in. Also that would make the region something very special, explaining why every known Pokemon species - including ALL legendaries - can be found there. Plus once we get Arceus and the Creation Trio, we'd have a place from which to acess their plane of existence as well.
This would be the place it happened. I chose a flying island for a few reasons: First it isn't easy to access. Sure, the Pokemon world has planes, helicopters and other flying machines and you can always hop on your flying Pokemon and go there. But it is miles out above the ocean - basically in the middle of nowhere - and inhabited by wild Pokemon. So probably as hard to access as can be. Secondly it is a place "touched by gods". Some unnatural features like that underline its importance. Also someone suggested it as a general map idea before. I liked the concept, but wanted it to have a cause instead of "just because, duh...".
A few scientist ships could be anchored around/below, basically forming a "town" with a pokecenter, a shop and some NPCs (also potential story line). The island itself would be completely wild, sporting no ruins or something, but rather unnatural rock structures.
Apart from general ideas I haven't thought that much about the cities and population. The 8 gym towns could be strategically placed though:
North: somewhere in the snowy area (ice); edge of extreme hills (rock/steel/dragon); inside the forest (grass/dark/ghost); at the shore (water)
South: shore near the swamp (poison/water/ghost); deep inside the jungle (bug/grass); the edge of the mesa (ground/rock); the edge of the desert (ground/fire)
The island next to the northern part would be owned by the pokemon league. It houses the league itself and a bigger town that formed around it (maybe using styles from all around the region?).
The northern territory has coal and iron mines - everything you need for heavy industry - but the only bauxite mines are located on the southern part. That way the two of them, in order to sustain their industry, had to sign a trade agreement. That's also why they're counted as one pokemon league region.
That's about it for now. Please tell me what you think.
Also, I'm sorry if you're already working on a different map concept.