Here are some of the sounds I am gifted to produce through my very high falsetto *Being a man* I hope to integrate my sounds into the actual modification itself, please take some of your time and to use these sounds and embed them into the mod, I require no credit for them at all and will place samples of each Pokemon Cry that my vocals are capable of producing overtime.
I'm sorry, but these are unusable as they currently stand. If we are going to include voice samples in the mod, they need to be a completely clean and non distorted recording; these ones have far too much background noise on them. I'm assuming you recorded these using the built in mic on a laptop?
Re: XxCometGodxX's Voice acting
Posted: 23 Jun 2013 15:41
by XxCometGodxX
Okay listen to them now sorry didn't hear that disturbance in the background before, it should be nearly crystal clear
No to answer your question I was actually using a tac-com an advanced microphone. The audio input is destroyed sadly on my windows 7 however, I did modify my sounds in which I listed in the above posts. And also my I comment that I myself truly do admire your work on the music for the biomes, it is very soothing and seems to have a way with crafting as I am able to think more clearly and prosper in the production of building and using vivid colors to create eye appeal. I am overall impressed with the music. (it is hard to impress me do to the fact I am an extremest) , keep up the good work!
Re: XxCometGodxX's Voice acting
Posted: 26 Jun 2013 09:26
by Merudino
Actually first Latias is quite good! Good job on that!
Re: XxCometGodxX's Voice acting
Posted: 26 Jun 2013 16:06
by XxCometGodxX
Thank you
Re: XxCometGodxX's Voice acting
Posted: 26 Jun 2013 16:07
by XxCometGodxX
first one is Latios second is Latias but Latias has to much static do to the high pitch, I might as well just take Latios and raise it's pitch a bit