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Gradual Addition of New Particle Textures

PostPosted: 31 May 2020 11:34
by NightShadow2955
Now, it's come to my understanding that there are moves that use certain particle effects, but I frankly believe that some moves particle effects could be improved upon with new textures. The particle effects for moves like Blue Flare (that just uses the flame particle texture in a blue overlay) kinda work against the aesthetic the moves are trying to go for. That's where I hope to come in. Although this is only a start, I'm hoping to at least somewhat improve the particle textures for certain moves.

For starters, to replace the flame.png particle texture used in the aforementioned example, I've created my first example: blue_flame.png

More textures may or may not be posted on this forum to add to the thread and to the particle selection of moves.

Re: Gradual Addition of New Particle Textures

PostPosted: 18 Jun 2020 13:59
by Vis
Yes! The particle effects for most moves all use the same soft circle particle just in different colors and it looks like crap. I don't know enough about coding to make particle animations in Minecraft, but I can make much better looking sprites for the particles than the soft circles currently used.
Also the png file you posted is really tiny. XD

Gradual Addition of New Particle Textures

PostPosted: 19 Jun 2020 09:31
by NightShadow2955
Isn't the particle texture file used in some fire-type moves the exact same size?

Re: Gradual Addition of New Particle Textures

PostPosted: 19 Jun 2020 09:40
by Vis
Yeah, for the really small ones. Like the flames coming off of torches and out of a furnace. But for all the Pokemon's moves I think we could go a size bigger and give the moves a little more detail.