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By ButteredToastWarrior
#213366 It'd be a nice feature to be able to change how poke chests look without affecting the base ball type. As it is, the chest types just borrow the pqc defined in the ball config. At the moment, their textures can be changed by setting the ball JSON to use a different texture than default, since the chests seem to be hardcoded to use the original texture file, but this is more of a limited workaround I feel.

I'm thinking that if poke chests, ultra chests, master chests, beast chests, and pokegifts could each have their own pqc and texture paths specified in a datapack file, that'd be a good way to go about it.