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Nuzlock Difficulty

PostPosted: 24 May 2020 15:34
by Mach
I suggest a new difficulty option being added to the game called Nuzlock, which incorporates the classic nuzlock rules from the games incorporated into minecraft.

1. If a pokemon faints it is automatically released.
2. All pixelmon must be nicknamed upon capture
3. Only the first pixelmon encountered in a biome may be captured.

Small corrections in minecraft to challange the player: Minecraft is automatically set to hardcore and All pokemon are hostile and will attack the player. If all pokemon are wiped out the player dies.

Re: Nuzlock Difficulty

PostPosted: 25 May 2020 12:55
by KidKraft
Pixelmon strives to be as close to the games in realism as possible, and adding something like this isn't exactly a proper part of the games. However, I do like the idea, and would suggest it be more a sidemod addition than a proper addition to the mod.

Nuzlock Difficulty

PostPosted: 26 May 2020 04:23
by SKy2008
iirc there used to be a sidemod that did that in ye olden days, but it wasn't that popular and didn't get maintained. Certainly an idea for someone if they want to get into sidemod coding.