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NPC Enhancements

PostPosted: 20 Aug 2016 16:22
by TheOmniAdam
Some suggestions (and questions) for enhancing what can be done with NPCs (All features are just suggestions for NPCs so I felt they didn't warrant their own posts- please correct me if I'm wrong) that would be helpful for things like adventure maps or even in the current structures system (which can include NPCS).

Could Trader NPCs be modified to not care what they receive? As in they'd accept any pokemon? (unrelated- do they currently spawn in the wild like move tutors?) This functionality may be redundant with Pokegifts but could they also be modified to just GIVE you a pokemon? Obviously once per trainer or even just once ever before disappearing.

Could trainers be customized to BECOME chatting NPCs after they've served their original purpose (Trader, Trainer, etc.) instead of just disappearing or being told you can't interact with them anymore. Even better if you could also add chatting npc dialogue BEFORE they serve their intended NPC purpose. This would allow the trainers in gyms to give hints more than once after defeat or give more meaningful dialogue to gym leaders before and after battling them.

What about NPCs who give you an item the first time you speak with them (or once per day or only the first trainer they see, etc)- then have alternate dialogue thereafter.

Could chatting NPCs offer different dialogue if you are holding certain items (or Pokemon). It would be a great tool for adventure map makers but in the main mod it could allow gym guides to congratulate you once you've got the badge for their respective gym in your inventory.

NPC Enhancements

PostPosted: 20 Aug 2016 21:44
by SnowBlitzz
These are great ideas for people who want to make a quest system using the NPCs

NPC Enhancements

PostPosted: 21 Aug 2016 10:21
by bvanseghi
I STRONGLY second this, and actually think this would eventually come into the mod one way or another, simply because it could be so essential to servers or adventure maps.

Re: NPC Enhancements

PostPosted: 21 Aug 2016 10:58
by urbymine
highly support this, pixelmon npc's really could get more customization.

I personally also have a request regarding trainer npc's, to be able to set a custom EXP modifier for trainer npc's separately from wild pokemon EXP gains, same thing for PVP gains, but that doesn't fall under NPC's.

Re: NPC Enhancements

PostPosted: 21 Aug 2016 12:49
by SKyTheThunder
Yeah, changes to the NPCs have been suggested before. At this point I think it'd be best to entirely rebuild the NPC system from scratch.

NPC Enhancements

PostPosted: 21 Aug 2016 22:28
by MrMasochism
If that's your thought Sky then you are welcome to do so

NPC Enhancements

PostPosted: 18 Oct 2016 12:02
by TheOmniAdam
I think the current NPC feature set is pretty awesome- not asking for a complete rebuild or anything- just trying to add more helpful stuff from what I thought would be helpful while building gyms.