Flooding pushes away a significant segment of new players, specifically the ones who may not be into the idea of competitive gameplay. This will prevent them from also experiencing Pixelmon to the fullest – Why catch random IV Pokémon in the wild when you could buy Maxed out ones for $1pc per Poke (exaggeration, but you get the idea)? At the end of the day, it reduces the number of things for players to strive for/do.
As breeding is an integral part of the Pixelmon experience, rather than removing it entirely, I think adding a server config for setting the number IVs passed on through would be beneficial. Rather than having the default 3 IVs passed on, a config could be set so 2,1 or even 0 IVs are passed on instead.
setPassedIVs= [0,1,2,3,4,5,6]
If value = X, then X IVs are pass on from parents.
To provide more flexibility for server operators, I think a config for these options could help as well:
- Enabling/Disabling IV breeding items. This includes destiny knot and power items. setIVItems = true/false
- Remove higher chance of Female parent passing on ability. setFemaleAbilityChance= true/false
After asking around for help on Discord, Rasbot suggested an alternative solution that I believe is just as effective, if not better – A config for enabling/disabling IVs to be only passed on by power items.
“setBreedingIVRandom = true/false
If true, then bred Pokemon’s IVs are randomized unless power items are used
if false, then bred Pokemon would use the 3 IVs taken from parents”
Thank you for your hard work, and sorry for the long post!