User avatar
By Scraner
#175796 Mounting a Pokemon can be a bit laggy for those with high ping since they are server sided. I doubt it, but would it be possible to make Pokemon mounts client sided instead? If so, this would reduce rubberbanding, probably .

User avatar
By MoeBoy76
#175806 the rubberbanding is caused by the client being out of sync with the server, so you pretty much just answered your question with your reason
User avatar
By Scraner
#175811
MoeBoy76 wrote:the rubberbanding is caused by the client being out of sync with the server, so you pretty much just answered your question with your reason


Indeed, I was just wondering if it was all possible to make the mount client side rather than server side. I'm assuming not since you'd probably have to make the player model part Pokemon. So in my logic, yes it's possible but probably too much work than its worth.
User avatar
By MrMasochism
#175815 Minecraft's code forces the riding stuff to work the way it is. I wish it wasn't the case but there's little we can do about it
JOIN THE TEAM