If it was only Pixelmon items they wouldn't be consistent with vanilla anymore though, so you'd have to have those modeled as well...
the json stuff is totally incompatible with our model system and prob will be forever, as our system is much more flexible.
I did have a way to render the balls 3d in hand, but its rarther hacky and id not like it in the main codebase in its current state
JamieS1211 wrote:Simply having a resource pack won't get a mesh to render in the hand as the asset used will still just be a .png file.
I beg to differ.