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[Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 15:57
by TideSlayer
I'm getting the same issue :p

Re: [Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 16:00
by Prettycritter16
yeah, they said they are beta testing but its taken over 6 hours for me (ever since ive been awake) and im sad to say that its storming here and I have nothing else to do except stalk this thread and clicking the refresh button on minecraft waiting for it to come back up

[Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 16:50
by TideSlayer
Same. I wanna play some pixelmon. Btw you should get the Pixelmon Friends mod :p

Re: [Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 16:50
by CiaraMist
5 years later...

[Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 16:53
by TideSlayer
Lol do you happen to know how long its gonna take to test :p

Re: [Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 16:55
by CiaraMist
It's been like this since last night. and as far as I've seen they haven't logged on it at all. So to me it don't look they are testing anything. looks like they just changed it over and left it running.

[Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 17:05
by MoeBoy76
i will post an update whenever the server becomes publicly available again on Twitter @PixelmonBeta, until some devs get time to test/actually go and test there isn't really anything i can do, the primary purpose of the servers is to test both Pixelmon betas as well as side-mod updates

Re: [Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 17:15
by Sidiel
Thanks for the update Moe, I forgot there was a Twitter. :oops:

This is probably irrelevant, but I noticed that if I put my mouse over the little X symbol under the ping thingy, it says "Incompatible FML modded server 19 mods active". I suppose that means that there are 19 mods on the server? That seems to be a pretty random piece of information if that is what it means.

I guess I'll go play Robocraft while I'm waiting. :-)

Re: [Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 17:17
by Prettycritter16
might be a better idea to set a date and time all the testers can go on and fix things and test everything and not have the server down for over a day with no one doing anything

[Official] Pixelmonmod Beta - 4.0.7 (Side-mods!)

PostPosted: 01 Oct 2015 17:44
by MoeBoy76
There are no testers, just the devs, who do this in their spare time, meaning that they can't just jump on whenever to test, along with that, the only reason i am running the server for the public is to get enough people online to make sure that side-mod bugs are found and i can fix them