That is where I am as of now, not hard at all but I am just getting used to the program. I got his feet on the block, correct height according to bulbapedia, the head and eyes are from the same origin(where the head attaches to the body) so I believe that is the correct thing to do if an animation was wanted on the head(turning)? Still need to make some claws. I am mainly concerned with texturing this thing. Is there an easier way to adjust where the texture is being pulled from besides the offset arrows?
That is where I am as of now, not hard at all but I am just getting used to the program. I got his feet on the block, correct height according to bulbapedia, the head and eyes are from the same origin(where the head attaches to the body) so I believe that is the correct thing to do if an animation was wanted on the head(turning)? Still need to make some claws. I am mainly concerned with texturing this thing. Is there an easier way to adjust where the texture is being pulled from besides the offset arrows?