Regular:
Bouffalant by rtiger_ninjart on Sketchfab
(I don't know how to move this to the approval area.)
TheBootyEdition wrote:This is a very good model, I would recommend cleaning up the geo meaning don't use triangles.. make'em squares. Also question, what modeling program do you use? I'll teach you how to fix the lighting issues. Also i'll help ya out if you need and texturing advice
SPG wrote:Want a pokemon in game? Make it yourself
SPG wrote:not like it matters, they get turned into triangles anyways
TheBootyEdition wrote:SPG wrote:not like it matters, they get turned into triangles anyways
Actually it does matter, quads deform better when animating and once its animated then its triangulated. And quads are preferred way of modeling.
I'll help you with textures after you fix up the model.
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