Arsonist wrote:Gettin' a real condiscending tone from your post dude, can't say i appreciate it. :/
You did make some points though. I'll see what i can do about the eyes on Luxio and Shinx, and i'll shift the pupil on luxray.
As for the tufts, it's a low poly model, they're gonna be blocky. I'll flatten the tips and soften the edges' normals but that's about all im gonna do to em.
Question for whoever puts the models into the game... if you care to read this post. Do the edge normals change back to hard once they're implemented into the mod? Has it been tested?
(Keep hitting that damn report button instead of edit and reply )
Anyway, plastered Shinx and Luxio's eyes onto their base geo, got rid of the eye geo at the behest of Karry. Shrunk some paws, mended some others. Fixed Luxray's sight problem. Think that's as close as they're gonna get folks.