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By MrMasochism
#179918 Next step will be to reduce the numbers of polys by as much as you can while still maintaining the overall shape

By floh22
#180016 Updated to clean up mesh and remove some extra polys. I think I found a good balance between form and efficiency. I also didn't want to touch the main body all too much since removing polys there will result in a very jagged shape imo, but feedback is much appreciated.
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By bvanseghi
#180051 Hardly a change visual wise. It still looks good, but we'll see what MrM says on the polys now.

I'm not sure what their goal for poly count is.
By floh22
#180056 I wasn't sure either but I read that Spheres around 10x10 are perfectly fine, i'm guessing he was referencing to the leaves and the somewhat messy/unnecessary polys I had. I think I cleaned them up well enough.

Anyway, added a Texture and I guess I will start on Cherrim ^^
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By bvanseghi
#180084 With the texture...

11/10.
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By MrMasochism
#180893 Yeah poly-wise it looks great now. Post in approval if you can, if you can't reply and we'll work that out
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