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Re: rampardos

PostPosted: 30 Mar 2013 17:39
by Yaseen
This looks awesome, its one of my favorites from 4th gen

Re: rampardos

PostPosted: 30 Mar 2013 17:47
by karrybird
Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.

I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.

Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!

well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really :(

and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?

Re: rampardos

PostPosted: 30 Mar 2013 18:00
by Jumpyporcupine
karrybird wrote:

well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really :(

and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?

Well if those are spikes then I guess this is pretty much the best this model can be.

Re: rampardos

PostPosted: 30 Mar 2013 18:18
by SPG
karrybird wrote:
Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.

I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.

Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!

well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really :(

and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?

you can do what omerta did with gengar's spikes, imo 100% worth it

Re: rampardos

PostPosted: 30 Mar 2013 18:27
by Edeodin
karrybird wrote:
Edeodin wrote:
RAMPARDOS <3 *cough* I mean... A few suggestions since rampardos is one of my favourites from Gen 4.

I think maybe the knee spikes are too big? Maybe that's why it seems off. Also, the blue markings on his legs are longer than they are tall, and wrap all the way around the knee.

Hmm and the top of his head could be darker. It's actually a much darker grey than the rest of his body. His arms could be spaced out a little more as well. Other than that he is pretty awesome!

well y'see, i can't really make them any smaller without making them look too small, there isn't a whole lot i can do with them really :(

and the top of the head is really dark, i don't know why it doesn't show up on the model. maybe it's just the odd lighting in techne?


Hmm... in my head two cubes instead of three doesn't seem tooooo small, like say if the blue band was shorter as well. But by the sounds of it you've already tried that.

Weird with the lighting though. I'd almost say go darker, but that's assuming you can before it gets too close to black.

Re: rampardos

PostPosted: 31 Mar 2013 21:51
by ilovepokemon
someone should work on bastiodon right away lol

Re: rampardos

PostPosted: 01 Apr 2013 02:05
by karrybird
ilovepokemon wrote:someone should work on bastiodon right away lol

don't worry, i'm working on him next, just need to fix up this guy first.

Re: rampardos

PostPosted: 01 Apr 2013 11:53
by ilovepokemon
ok, sounds good, cant wait to see the model

Re: rampardos

PostPosted: 01 Apr 2013 18:14
by karrybird
Image
fixed the head a bit, no more gaps by the mouth. also added fingers. is it ready for approval now?

i also tried to make the spikes less staircasey, but my attempts failed... if anyone else would like to try, go right ahead! but i think i'll start on bastiodon now.

Re: rampardos

PostPosted: 01 Apr 2013 19:48
by Skibb
There's something wrong with the texture of the eyes, they should be a bit longer. The rest is flawless.