garret200216 wrote:i thinks it really good i dont see anything off
you're kidding right?
first off, it's flat as a pancake D:
and the legs just look pasted on, they need to look like they're connected to the body.
karrybird wrote:How's this?garret200216 wrote:i thinks it really good i dont see anything off
you're kidding right?
first off, it's flat as a pancake D:
and the legs just look pasted on, they need to look like they're connected to the body.
https://twitter.com/PyroBlock
http://www.patreon.com/user?u=294176
SPG wrote:Want a pokemon in game? Make it yourself
SPG wrote:You would be amazed on how much a texture adds to a model, a great example would be 99% of the techne models karry made, its a 50-50 split really, what you are doing also wastes time by adding things like buldging eyes and seperating different parts of the mesh just to colour it (you can do something different, but im asuming thats what you are doing)
Well first of all i have textured the model in vertex paint but when i go in object mode the paint disappears.