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Combusken

PostPosted: 04 Sep 2013 14:18
by StopherSylvia
Made Torchic, now Combusken, next Blasiken...oh god.

Front:
Spoiler:
Image


Top:
Spoiler:
Image


Back:
Spoiler:
Image


Shiny:
Spoiler:
Image


And one question, when animating do parts rotate to move or can they deform like on Blender's animator.

Re: Combusken

PostPosted: 04 Sep 2013 17:43
by StopherSylvia
StopherSylvia wrote:Made Torchic, now Combusken, next Blaziken...oh god.

Front:
Spoiler:
Image


Top:
Spoiler:
Image


Back:
Spoiler:
Image


Shiny:
Spoiler:
Image


And a question, when animating, are the parts just rotated or can they be deformed, like in Blenders Animator

Re: Combusken

PostPosted: 04 Sep 2013 18:24
by tkgamer18
Good model but can you please make the body a tiny bit skinnier.

Re: Combusken

PostPosted: 04 Sep 2013 23:15
by Burgy
They rotate.
The animating process, is basically taking apart the model and giving a single rotation to each of the moving parts

Re: Combusken

PostPosted: 05 Sep 2013 10:44
by StopherSylvia
tkgamer18 wrote:Good model but can you please make the body a tiny bit skinnier.

I left to right or front to back?

Re: Combusken

PostPosted: 05 Sep 2013 10:45
by StopherSylvia
Burgy wrote:They rotate.
The animating process, is basically taking apart the model and giving a single rotation to each of the moving parts

I was hoping deform, Blaziken is going to be hard to make animatible

Re: Combusken

PostPosted: 05 Sep 2013 17:13
by tkgamer18
StopherSylvia wrote:
tkgamer18 wrote:Good model but can you please make the body a tiny bit skinnier.

I left to right or front to back?

Left to right please.

Re: Combusken

PostPosted: 05 Sep 2013 17:48
by StopherSylvia
How"s This:
Spoiler:
Image

Re: Combusken

PostPosted: 05 Sep 2013 18:23
by tkgamer18
StopherSylvia wrote:How"s This:
Spoiler:
Image

Now that's much better thank you!

Re: Combusken

PostPosted: 17 Sep 2013 15:46
by fosterd
legs i think are a bit to fat and it facial expression is all weird and its a bit plain needs more personality