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Re: Groudon

PostPosted: 12 Aug 2013 08:18
by StopherSylvia
How's this:
Spoiler:
Image

I shortened his neck area and made him fatter

Re: Groudon

PostPosted: 12 Aug 2013 08:37
by Il_Lupo
That's great. Now push his legs and lower body forwards a bit. Those arms are reaaally bugging me, but I guess they'll get fixed up in animation..

Re: Groudon

PostPosted: 12 Aug 2013 12:53
by StopherSylvia
Il_Lupo wrote:That's great. Now push his legs and lower body forwards a bit. Those arms are reaaally bugging me, but I guess they'll get fixed up in animation..

I know what u mean about the arms, push including the tail or extended it?

Re: Groudon

PostPosted: 12 Aug 2013 13:53
by charmander
I leik it. But the front looks weird.

Re: Groudon

PostPosted: 12 Aug 2013 14:32
by Tempo777
maybe making him stand up some more, would help, although this really is the pose Groudon had, I LOVE IT :D

Re: Groudon

PostPosted: 12 Aug 2013 15:44
by snowclause
looks good but if i can make a suggestion, change the position of the arms so that they're not just facing outwards =)

Re: Groudon

PostPosted: 12 Aug 2013 15:56
by ilovepokemon
snowclause wrote:looks good but if i can make a suggestion, change the position of the arms so that they're not just facing outwards =)


i agree with snowclause, the arms must be in a neutral position

Re: Groudon

PostPosted: 12 Aug 2013 16:13
by dakoda14
Groudon has rounded hands but BOY does that model looks good!

Re: Groudon

PostPosted: 12 Aug 2013 16:38
by Vespirs
He is leaning forwards far too much.

Re: Groudon

PostPosted: 12 Aug 2013 23:53
by StopherSylvia
I need an animator to tell me, do the arms need to be in a different position cause this is a neutral position but it might not be the best one, I see what you mean about him leaning to far forward, on the models i make i always notice something is off before I post or feedback but can never figure out what it is. I think him leaning forward to much might be what is off.