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Oh, and top of the head could be a little longer.
"Sorry poklaying dota2." -Zeecount 2014
And other modifications I could see, but I'd need pictures for that, and a little more time, so they'll come a bit later, sorry about that.
Check this post again later, and ya should find my more detail version of a feedback, with pictures!
Edit: OK, it's time for some feedback, and here is my reference picture. (Tell me if I start out badly, for future feedback):
No spoiler, since I only took the sprite this time, the artwork wouldn't give much more information, except one, and I'll start here, if ya allow me.
The form of its hands, which are hard, not impossible, to see on the sprite. But when someone said they were round,I believe (s)he meant from the sides. When I look at yours, they're more like 2 rectangles put together, but they're supposed to be more like humans hands, closing in on the wrist. You know? And while I'm at it, the ball on the arm could be a bit bigger in my opinion. Because I can't see it in most pictures, like not at all from the top or sides, but it's supposed to be on the whole wrist, but your stop before, and cover like 2/3, I'll try to make images of what I mean, but I'll need a bit more time for that, so let it stay somewhere in your head, but don't formalize on that. Thank you.
But also, the "claws" of the tail are at the wrong angle, they're supposed to be straight from the end of the tail, and then bend by themselves. So they in themselves are good, but you gave too much angle between them and the tail itself.
The feet look also in the wrong direction. I don't know if they're better that way for coders, but on my pictures, they're not facing totally forward, but a little on the side, opposite for each other, so the left one to the left, and etc...
And lastly, the body. I know a lot of people gave different positions they liked better, but honestly, cutting it in two is not the best option. The back is straight, but the neck bends, that's not looking natural, not to me.
So either it's better to have it in a more "neutral position", all staright up, but it'd be weird. Or in a more "natural" position, and so it's like a circle. ( <-- this is the form its body is making in the games.
And usually I don't comment on colors, but doesn't the shiny one kinda "hurts" the eyes? I don't know if it's just me, but that yellow with what looks black doesn't give it good to me. Might just be me.
That's it. I hope it is sufficient for now, but remind me to give a pic for the "wrists", ok? I'll forget soon enough that I need you to prove me you're following on this project. Have a nice night.
I only give advice, take it or leave it.
I did my job, now do yours, a choice.
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Unless I say it, I never mean harm, it'd make me look bad if you think so.
Il_Lupo wrote:Lower jaw needs to be thinner, head needs to be pointing down a little, eyes need to be focused straight ahead rather than upwards. It's looking so cool so far
Oh, and top of the head could be a little longer.
Thinner as left to right or top to bottom? The same for the head, Longer Front to back or Top to bottom?
Harbinger wrote:This looks great, though the waist could do with being a little wider.
Describe waist. By the Tail or Legs?
StopherSylvia wrote:Harbinger wrote:This looks great, though the waist could do with being a little wider.
Describe waist. By the Tail or Legs?
Where the legs join the body.