- 03 Jul 2013 11:00
#52603
Braincabinet wrote:since no one has said anything i presume there is nothing negative to say about my model thus far.
i just need to stick a few legs to the little mudkip and he will be ready for texturing
Sorry, I've just been really busy, so I haven't had time to sit down and give proper feedback. I can see it's definitely better than last time, especially the shape of the tail and the cheek spikes (they're actually external gills, but 'cheek spikes' might be easier to identify
).
Firstly, his body could be pulled in more under his head, since the chest is actually closer to the cheek spikes. The length of the body itself is fine, but since it's so far back from the head it seems too long. The tail shape is great now, though I feel it should still taper more towards the back as it does in the reference. I think the body is too thin as well from the side, though he doesn't have legs yet so those could probably help.
Anyway that's all I have for now. Compact the body a little more, fix up that tail, and keep on trucking with him!