EDIT: Just figured out Sketchfab,
Surskit by FelisVulpes on Sketchfab
How to pose your model
So you may be familiarized with how modeling works: they position the model in something we call a "t-pose". Don't actually do this (at least not yet, we are working on methods of properly rigging models) but for now, just make it like how you would see it in the game. Reason for this is that we have to separate the limbs on the models and then put them together in code and rotate everything individually to animate it, so yes, it's a bit weird to say the least
SPG wrote:How to pose your modelSo you may be familiarized with how modeling works: they position the model in something we call a "t-pose".Don't actually do this (at least not yet, we are working on methods of properly rigging models) but for now, just make it like you would see in the game. Reason for this is that we have to separate the limbs on the models and then put them together in code and rotate everything individually to animate it, so yes, it's a bit weird to say the least.Put it in a t-pose. We rig our models now; you don't have to rig them, we do it for you!
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