look at this aerodactyl in game, the wings and tail are all on flat blocks
see, look at that awul flickering texture
and look at my archeops (the first one i experimented with the 1 wide textures.)
it looks perfectly normal right? and you can't even tell that they aren't flat blocks.
the eyes also still look really weird to me, i don't like that they had to be cut around the corner like that, it makes him look a bit derpy. improved from the first time i've seen this model by far!
i really can't tell for entei as it is now, i would need to see a texture first since it looks heavily texture based.
the neck also looks almost nonexistent. bring the top of it more under the chin (but not completely) so that it looks like it connects and isn't just there.
Could you update the first post? (just quote the last post with the pictures, copy, edit your first post, and ctrl+a/paste, for easily done).
Other than that, entei will need a texture, but the model itself looks good, but what karry said is true.
Good luck on these, you're doing a great job.
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