By Eidruu
#129405 Hello,

This is my Phanpy model made in Blender, with textures in place. Hope to read what people think and if where i can make changes to the model to improve.

Phanpy_render002.png
Phanpy_render002.png (508.42 KiB) Viewed 806 times


Phanpy_render003.png
Phanpy_render003.png (542.05 KiB) Viewed 806 times


Edited chubbier version:

Phanpy_chubby_render003.png
Phanpy_chubby_render003.png (188.29 KiB) Viewed 744 times


Phanpy_chubby_render002.png
Phanpy_chubby_render002.png (220.81 KiB) Viewed 744 times

By Pokechu212
#129408 Yeh, I agree with Yank. It needs to be more chubby, like an actual elephant. Other than that this is amazing .-.
By TheGameAce
#129412 It's eyes need to be flat, part of the texture, and they need to be ovals, and they need white pupils. Also the red part on it's nose juts out, when it shouldn't at all. The claws on the feet need to be pointed and they need to be straight out and small. Needs to be wider/rounder. The red parts on the ears need to go up a bit more as well, and I think the poly count is a bit too low. The head/neck needs to give a slower curve into the body, rather than a sharp drop to the body. It also needs a better tail more doglike in a way, pointed out. The head also needs to be more round. All-in-all, it sort of seems a bit flat.
JOIN THE TEAM