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Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 31 Jul 2013 21:08
by Foquine
Any of you have an idea to how make fists?

After this Bodybuilder, I might try some Maya or Blender and do the Cipher Peon or something like that.

ADD: I guess almost nobody checks out the Trainer section of Modelling... Maybe if it was in Feedback ?

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 06 Aug 2013 14:02
by Foquine
I allow myself a little "up" since it has been a week without answers...

I still need to find a way to texture the fists...

Trainers modelling section looks really unpopular.

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 13 Aug 2013 04:45
by Tempo777
Look really good, but the hair bothers me, maybe try making it curl a little on the end :P
Not sure if that would be any better :P

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 16 Sep 2013 22:36
by Foquine
Re-bump... I need feedback for how to make the gloves/hands/fists... I consider doing it in Maya.

Quick question at the same time... How big is Blender? I know Maya is 2 Gb.

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 11 Nov 2013 11:34
by osidien(withouttheB)
Look' good, but i think that the shouder pads should be placed a bit closer to the neck. Exept for that, looks great.

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 13 Nov 2013 20:25
by lugiaisbeast101
If I recall correctly, Maya and any other equivalent modeling program should't be used for trainers as they want the Techne style trainers. (Maybe making it look like it was made from Techne could be an exception but I'm not sure)

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 13 Nov 2013 22:48
by MrMasochism
No you can do either

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 18 Nov 2013 21:49
by Foquine
I pretty much gave up on this model since there was almost no feedback. Maybe I'll redo it on Maya when I get more experience.

Re: Male Bodybuilder from Gen III's Pokemon XD

PostPosted: 18 Nov 2013 22:26
by SPG
Foquine wrote:I pretty much gave up on this model since there was almost no feedback. Maybe I'll redo it on Maya when I get more experience.

piss poor reason, its a trainer, they never had a lot of feedback to begin with lol