Pixelmon Mod - Bug tracker

[Pixelmon 4.3.0 beta 4] Thrash/Outrage consume PP when they shouldn't on locked-in turns unreproducible

Ticket description:
Pretty simple bug here. Thrash is a move that lasts 2-3 turns randomly, consuming 1 PP for the activation of the move. Pixelmon currently consumes 1 PP for each turn of the Thrash, which is not consistent with the mechanics of the move in the Pokemon titles.

Example: In Pixelmon, my Braviary uses Thrash and continues the attack for two additional turns, for a total of three turns. 3 PP will be consumed, one for each turn of Thrash being in effect. In the Pokemon titles, my Braviary uses Thrash and continues the attack for two additional turns. 1 PP is consumed upon execution of the move, but not for subsequent Thrash attacks in the same chain.

I have tested this with Outrage as well, and it exhibits the same bug, and although I've not tested this with moves like Petal Dance, I would be willing to wager it works the same way.

Comments

#13197 Posted by Some Body » 04 Aug 2016 21:37

Tried it and it works just fine.

Ticket details

  • Ticket ID: 9613
  • Project: Pixelmon Mod
  • Status: Unreproducible
  • Component: Battle
  • Project version: 4.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: (unknown)
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: Archas (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 04 Aug 2016 10:11
  • Ticket last visited by: Some Body on 04 Aug 2016 21:34
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