Pixelmon Mod - Bug tracker

Version: 7.08 Items collected from pokeloot chests multiply based on how many of the same item is already in players inventory. fix completed for upcoming version

Ticket description:
I noticed that when I collect items from pokeloot chests that I put down it gives me the wrong amount of items. For example, if I have two pokeballs in my inventory and I go to a chest that is supposed to give me 1 pokeball, it instead gives me double. It will give me 4 then 8 then 12 and so on. If I have none of the item in my inventory, the pokeloot chest will give me air instead of an item. I have also encountered it giving me a fixed multiple of an item. For example, one chest I had contained the tm aerial ace. The chest gave me 3 aerial ace tms instead of 1 and then randomly started giving me 16.
I encountered this issue on my server but also offline on just my client. I went back a couple of versions to pixelmon 7.03 and the pokeloot mechanics worked correctly

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Ticket details

  • Ticket ID: 14122
  • Project: Pixelmon Mod
  • Status: Fix completed for upcoming version
  • Component: Other
  • Project version: 7.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: forge 14.23.5.2838
  • What else would be useful to know?: (unknown)
  • Assigned to: (unassigned)
  • Reported by: tmt1001 (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 01 Oct 2019 19:06
  • Ticket last visited by: XpanD on 05 Oct 2019 09:52
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