Pixelmon Mod - Bug tracker

[7.0.8] Pixelmon Hocon Spawning Settings Not Working unreproducible

Ticket description:
Through testing, I have noticed that a couple of spawning settings in the pixelmon.hocon file did not work. The 3 settings I noticed were maximumDistanceFromCentre, minimumDistanceFromCentre, and despawnRadius. For minimumDistanceFromCentre, I set the value to 500 however pixelmon still spawned within 30 blocks of me, ignoring the setting. For despawnRadius, pixelmon would despawn approximately 120 blocks from me instead of the 500 I set. For maximumDistanceFromCentre, I wasn't sure if it was working or not as there is no good way of testing it, but I noticed that every time I spawned a legendary with /legendary spawn, it never was approximately 80 blocks or more away from the player when spawned.

Comments

#18946 Posted by MrBlizzard25 » 22 Sep 2019 14:11

As well, the allowRandomBreedingEggsToBeLegendary condition doesn't seem to work. Even with it set to false, the /pokegive egg random command gives legends very frequently.

#18968 Posted by BarbarianMatt » 30 Sep 2019 19:33

Bump

#18986 Posted by BarbarianMatt » 06 Oct 2019 17:06

Bump

#19008 Posted by BarbarianMatt » 14 Oct 2019 21:59

Bump

#19020 Posted by BarbarianMatt » 22 Oct 2019 00:28

Bump again

#19027 Posted by XpanD » 26 Oct 2019 06:24

Thanks for the report, and sorry for the super late reply. Seems like nobody else checked, either.

I am unable to confirm these issues on 7.0.8 with a minimum distance of 1, maximum distance of 10 and despawn radius of 1. With boosted spawn frequency and max spawns, I see lots of very close spawns in a small radius around the player, and they despawn very quickly as well.

Please make sure that you are editing the config file on the correct end (P menu or local "pixelmon.hocon" for singleplayer, server folder "pixelmon.hocon" for servers), and that you restart the game/server after making your changes. If that fails, check "logs/latest.log". Chances are that there's something wrong there, causing the mod to fall back to safe defaults. If so, you should have a large Pixelmon error during startup.

If you need any further help, the Discord is likely the best place for it. As things stand, I will be closing this ticket.

(also, please don't try to bump tickets -- it does not do anything other than pushing useful comments on the ticket itself off to other pages)


EDIT: For MrBlizzard's issue: Does it also do this when actually breeding Pokémon? If so, please put up a new ticket for that issue. Commands may bypass those settings, as you are directly calling those functions via the specs.

Ticket details

  • Ticket ID: 14099
  • Project: Pixelmon Mod
  • Status: Unreproducible
  • Component: Spawning
  • Project version: 7.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: forge-1.12.2-14.23.5.2838
  • What else would be useful to know?: (unknown)
  • Assigned to: XpanD
  • Reported by: BarbarianMatt (Send PM)
  • Reporter's tickets: (List all tickets)
  • Reported on: 22 Sep 2019 13:14
  • Ticket last visited by: XpanD on 26 Oct 2019 06:26
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