Pixelmon Mod - Bug tracker

[7.0.6] Thicker Hitbox Outlines due to Ultra Space Wormhole fix completed for upcoming version

Ticket description:
If you enable hitboxes in Minecraft - F3+B - and there is an Ultra Space Wormhole nearby then the hitboxes will have a thicker outline around them. It's a very unusual visual bug.

> When the Wormhole disappears the hitboxes return to normal.
> If the Wormhole isn't being rendered then the hitboxes can return to normal until it renders in again.



#18493 Posted by TestedBubble » 07 Jun 2019 13:49

Seems like the images didn't load - sorry first time using the website.

Top = thicker hitbox outline
Bottom = regular hitbox


#18501 Posted by XpanD » 08 Jun 2019 07:16

Thanks for the report. I'm not entirely sure if this is fixable (rendering stuff is weird!), but was able to reproduce the issue and have passed it along to internal. We'll get this ticket updated when we know more.

#18531 Posted by TestedBubble » 19 Jun 2019 08:58

Found another incidence of this happening with fishing lines.

#18641 Posted by XpanD » 15 Jul 2019 14:45

This should now be fixed for the upcoming version!

Ticket details

  • Ticket ID: 13812
  • Project: Pixelmon Mod
  • Status: Fix completed for upcoming version
  • Component: Graphics
  • Project version: 7.x.x
  • Priority: Normal
  • Severity: Normal
  • Forge/Sponge: Forge
  • What else would be useful to know?: Java Version 8 Update 211
  • Assigned to: XpanD
  • Reported by: TestedBubble
  • Reporter's tickets: (List all tickets)
  • Reported on: 07 Jun 2019 13:46
  • Ticket last visited by: XpanD on 15 Jul 2019 14:45