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Gym Development

by TheOmniAdam ¦ 30 Mar 2017 13:42 ¦ Forum: Gyms ¦ Topic: Gym Development ¦ Replies: 1 ¦ Views: 5959

Might be good to add to this list that gyms should have room for 4-10 Trainers including the gym leader- a lot of the submissions I've seen are really good looking single rooms with space for a single fight with the gym leader and maybe a lackey on the way in the door- they look great and obviously ...

Pixelmon Fire Gym

by TheOmniAdam ¦ 20 Mar 2017 12:47 ¦ Forum: Gyms ¦ Topic: Pixelmon Fire Gym ¦ Replies: 9 ¦ Views: 10063

This gym has been added according to the wiki: http://pixelmonmod.com/wiki/index.php?title=Fire_Gym

Beacon, Fire Gym [Updated]

by TheOmniAdam ¦ 20 Mar 2017 12:46 ¦ Forum: Gyms ¦ Topic: Beacon, Fire Gym [Updated] ¦ Replies: 13 ¦ Views: 11567

This gym has been added according to the wiki: http://pixelmonmod.com/wiki/index.php?title=Fire_Gym

Sandstone Cavern Resort (Ground Gym)

by TheOmniAdam ¦ 20 Mar 2017 12:43 ¦ Forum: Gyms ¦ Topic: Sandstone Cavern Resort (Ground Gym) ¦ Replies: 9 ¦ Views: 8530

This gym has been added according to the wiki: http://pixelmonmod.com/wiki/index.php?title=Ground_Gym

How to use .snapshot files.

by TheOmniAdam ¦ 15 Mar 2017 19:57 ¦ Forum: Gyms ¦ Topic: How to use .snapshot files. ¦ Replies: 2 ¦ Views: 2975

More insights from a guy who knows what's what:

Pixelmon Config.
Enable external files.
Create your things in the new "pixelmon/structures/gyms" file
then NPC's go into pixelmon/npcs/gyms

Hope that helps!

How to use .snapshot files.

by TheOmniAdam ¦ 15 Mar 2017 17:53 ¦ Forum: Gyms ¦ Topic: How to use .snapshot files. ¦ Replies: 2 ¦ Views: 2975

Hey Kingblaze! My experience with implementing gyms is limited (yet! that doesn't make sense...) but I assume you've found this in the wiki: http://pixelmonmod.com/wiki/index.php?title=Block_snapshots#Block_snapshots I can try to poke around when I get home tonight to figure out a better answer but ...

Hey GoofShoes, I'm helping with Pixelmon in a volunteer capacity to implement gyms into the mod. I think this gym is very focused on being functional with a maze and room for trainers (and a lot of submissions fail to have a challenge of puzzle) but this one loses it's aesthetic with a freestanding ...

Generic Gym's

by TheOmniAdam ¦ 10 Mar 2017 21:33 ¦ Forum: Gyms ¦ Topic: Generic Gym's ¦ Replies: 10 ¦ Views: 7388

Hey PrimalUrsus, I'm helping with Pixelmon in a volunteer capacity to implement gyms into the mod.In reviewing these gyms I really like the aesthetic - but one of the conventions I've learned working with the people making the mod is the expectation for gyms is to have some kind of puzzle/obstacle t...

The Very Dark Gym

by TheOmniAdam ¦ 10 Mar 2017 21:22 ¦ Forum: Gyms ¦ Topic: The Very Dark Gym ¦ Replies: 6 ¦ Views: 5266

Hey TacticalDecoy, I'm helping with Pixelmon in a volunteer capacity to implement gyms into the mod. Reviewing this gym I'm not sure why it wasn't included. If you'd like I can try to see if it can be reviewed for consideration and if not find out what about it kept it from being chosen so modificat...

Pixelmon Dragon Gym

by TheOmniAdam ¦ 10 Mar 2017 21:15 ¦ Forum: Gyms ¦ Topic: Pixelmon Dragon Gym ¦ Replies: 5 ¦ Views: 4379

Hey Shykiyrm, I'm helping with Pixelmon in a volunteer capacity to implement gyms into the mod. I like the idea behind this gym a lot but I've seen a lot of submissions assume a bit about the terrain they will be surrounded by and makes for some designs that WOULD work great if they always spawned i...

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