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Legendaries spawn on a timer, which can be adjusted in the "spawning.yml" config file. The "legendary-spawn-ticks" setting there determine the average time between spawn attempt (will vary randomly by up to +/- 40% each time), and "legendary-spawn-chance" sets how likel...

Even if Lures affected legendary spawns, that would only come into play if two or more legendaries can spawn in the exact same conditions, to choose which of the options will spawn. That is the only point their "rarity" values apply, being compared to each other. A rarity of "0.1"...

where do I post the datapack on the forum

by SKyTheThunder ¦ 03 Jul 2024 15:25 ¦ Forum: General Discussion ¦ Topic: where do I post the datapack on the forum ¦ Replies: 2 ¦ Views: 20700

That would be the Data Packs sub-forum.

Strana situazione durante il gioco

by SKyTheThunder ¦ 03 Jul 2024 10:42 ¦ Forum: General Discussion ¦ Topic: Strana situazione durante il gioco ¦ Replies: 1 ¦ Views: 20260

Moved topic. (The "Server Listing" forum is specifically for server advertisements.) Catching outside battle is bugged in 9.1.11, but you should be able to catch just fine in battle (which also allows you to weaken them for higher chances). It can be patched with the "AquaPatch" ...

Pixelmon 9.2.8

by SKyTheThunder ¦ 14 Jun 2024 10:54 ¦ Forum: News ¦ Topic: Pixelmon 9.2.8 ¦ Replies: 2 ¦ Views: 51836

Updating modded saves across major Minecraft releases is usually not recommended, especially multiple at once. It can lead to a variety of issues, from missing blocks/data to a corrupted world. Also keep in mind that the 9.2.x Alphas are explicitly meant as public test versions, for the community to...

A pixelmon launcher.

by SKyTheThunder ¦ 06 Jun 2024 03:48 ¦ Forum: Suggest A Feature ¦ Topic: A pixelmon launcher. ¦ Replies: 1 ¦ Views: 61167

I don't think that's something we can or should focus on right now. It would be an extra project to create and maintain, which would divert development effort away from the mod itself. There are also a bunch of other popular launchers out there already, some of which we actively support (CurseForge,...

We'd need more information to help you. Which Pixelmon version are you playing on? Are you able to type the command "/battlelog" while stuck? If so please upload that log to something like PasteBin and link it here. Also please link your general "latest.log" file as well, regardl...

Help regarding a personal hired MCPro server

by SKyTheThunder ¦ 26 May 2024 07:31 ¦ Forum: General Discussion ¦ Topic: Help regarding a personal hired MCPro server ¦ Replies: 2 ¦ Views: 101854

Topic moved.
Please use the appropriate forums. "Server Listing" is explicitly for server ads.

Make sure your client-side installation is using the same mods and mod versions as your server.

Change a Pokemon's Pokeball

by SKyTheThunder ¦ 22 May 2024 15:40 ¦ Forum: Suggest A Feature ¦ Topic: Change a Pokemon's Pokeball ¦ Replies: 1 ¦ Views: 47759

Could make it something akin to Gen4's "Capsules", which allow you to apply certain cosmetic effects to a Pokéball. See also https://pixelmonmod.com/viewtopic.php?f=146&t=33517 and https://pixelmonmod.com/viewtopic.php?f=146&t=27695 That would effectively give you an item that - am...

Catch pokemon

by SKyTheThunder ¦ 21 May 2024 08:17 ¦ Forum: General Discussion ¦ Topic: Catch pokemon ¦ Replies: 1 ¦ Views: 46032

Catching outside battle is bugged in 9.1.11, but you should be able to catch just fine in battle (which also allows you to weaken them for higher chances). It can be patched with the "AquaPatch" sidemod for now, available in our Discord's "#community-sidemods" channel.

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