I put them in assets/pixelmon/texture/steve
I put 98 new skin in this folder spread in 4 trainer class.
But in game only 38 textures are missing. I name each skin correctly in npcs file (same name as the one skin file in .png)
In older version called pixelmon reborn all texture work perfectly and on this version 38 textures are missing, why ?
I tried to create a trainer file .json to put in trainer folder in npcs folder and add it index file, because i guess that file list all trainer and npcs (i'm focus on trainer only). In game all i've done doesn't count. I don't know why, but game ignore my change and don't apply texture (these in steve folder) on skin. I have a black/violet skin instead of.
How change it ? How game recognize new textures of the steve folder ?